The Concealed Intent 1.2 release is out now! You may remember I said it would be out before the end of March. My apologies for being a week late, but on the bright side I now know a great deal about password hashing and HTTPS.
Tell me about the 1.2 Update
Among the bug fixes and minor improvements there are a few niceties added. Truly randomly generated skirmish maps (the 3 ‘?’ option when configuring a skirmish). The Skirmish configuration page will now remember the last settings and return to it on restart or just after a scenario. Also, there are two new types of drone: the Stealth Drone, an underpowered laser drone with some countermeasures; and the Detonation Drone, a heavy drone mounting an improved multi-pulse laser that unfortunately has a 95% chance of exploding when fired. Have fun!
The biggest change is a new version of the game without Steam’s DRM. This will go up on other online stores like Humble and Itch.io. However, that does not seem fair to Steam purchasers. Thus if you send me a message from your Steam account (so I can confirm you have a copy of the game in your Steam account) I will send you a link to a a non-DRM version download. Personally, I would not recommend this, the Steam DRM version is the best version as it handles online logins, challenges and turn notifications automatically for the player, but if you have a philosophical problem with DRM (then why are you using Steam?) there is the non-DRM version available.
What is next?
As always any bug fixes will take priority over other tasks. Assuming I am not busy fixing issues, I will be completing all the tasks required to move to a country/continent in May (which have been delayed a week while finishing this update). Afterwards there will hopefully be time for some work on my next game.
So, the plan is I will get back to the Concealed Intent towards the end of this year with work on a 1.3 update. That will start with the items left out of this 1.2 release due to running out of time. Then back to working down the list of suggestions (I read them all). As I get closer to starting, there will be a post here with more details.