Last month I announced the cancellation (postponement?) of Abstract Hex Battle. Now I am full of new ideas. Anyway, this month I extracted and improved possibly common code from AHB. There is still some work for the hex library, but that can be done in combination with starting another project.
I also prototyped IPO and then played it. It has some problems (unsurprsingly). The game is too fast at the start and too fiddly at the end. I still think it has promise, so a second prototype is in the plan for this month.
I might be taking on too much between: the common library; Concealed Intent 2; AHB v2; and IPO. Actually it is worse than that, because I have had another couple of ideas. They are: another card game I’d like prototype if there is time; and a SAAS procgen system. I really like the procgen idea, it fits my strengths and avoids weaknesses very well (except for trying to sell the product itself). I really need to decide upon a focus.
I have also decided to start month-to-month plans, the adjustable time plans are just unnecessarily unwieldly.
Over the next month: