I have now reached the same point in SHD where I stopped AHB (the “prototype” that went too far). When I decided to stop and restart, I estimated that the work required to fix the problems would take weeks and not be worth the effort. I think the same work will take a week or two with SHD - much better. Also, once done it should be reusable for other turn-based gamedev. Of course I reached that point less half way through the last month, so why isn’t it finished? Well, I haven’t started yet. Instead those distractions (household work and a one week holiday) I mentioned last month took focus. Knowing this was going to happen I worked on tabletop prototypes and little tasks.
Last month’s completed tasks:
Over the next month: